For makers
From fan project to your own game
Every game here can start as a fan project built on a classic and end as a game of its own. The page keeps its history: the mod, the conversion, and the game it became, all linked to the classics it grew from.
- ModPost your fan project. Built on an old game's files? Show it here with videos and pictures, gather players and feedback, keep a roadmap and devlog. It can't be played or downloaded yet.
- Total ConversionReplace it piece by piece. New art, sound, text, story, title and look, one part at a time, until nothing of the original is left. Then it gets its check.
- StandaloneIt's yours. Your own game, linked to the classics it grew from. People play it here, and it's yours to share or sell.
The conversion checklist
Before you set a game to Total Conversion, go through every line. When all of them are true, it gets its check, and then it can become Standalone.
Nothing of the original is left
- Art: every sprite, tile, portrait, background, interface frame and icon is newly designed. Art redrawn or traced from the original, keeping its poses and colors, still counts as the original.
- Sound: new music (both the recording and the tune), new sound effects, new voices.
- Code: none of the original program, and nothing decompiled or translated from it.
- Text: new dialogue, descriptions, menus and manual.
- Story: new plot, characters, places, factions and lore.
- Files: the project no longer reads any file of the original game, and none ships with it.
Its own name and look
- Title and logo of its own: no original title, logo or trademarked term in the game or on its page.
- Screen layout: if the original had a layout people would recognize it by, yours is clearly different. Conventions (split screen, minimaps, health bars, hotbars, fog of war) are fine.
- Licensed worlds: creatures, places and characters a company owns are replaced by original ones, different in name and look, not just renamed.
Its page
- The lineage names what it was built upon or inspired by, in plain text.
- The description says what is new, and nothing suggests the original's owners made or approve it.
- When it graduates, link the new page from the old one ("graduated to"): the mod's page stays as its history.
What stays free to keep: rules and mechanics, the kinds of units and buildings, numbers used as plain game rules, genre conventions, and general themes such as "fantasy kingdoms at war".
These pages explain how the site works. They are not legal advice.